Key Objectives
Where can you throw the ball from? (Te Roto Zone)
What do you have to do before hitting the Tupu? (Tag the Pou)
Where can you throw the ball from? (Te Roto Zone)
What do you have to do before hitting the Tupu? (Tag the Pou)
Split the class into 3 teams. Each team has a Ki. Begin by passing the ball amongst team members to tag as many Pou as possible. Players are not allowed to move with the Ki. Every Pou which is tagged equals one point to that team.
Once the players understand this aspect, introduce one Taniwha for each team. The Taniwha stands in Te Roto zone, and is not able to move with the Ki. Teams now bank their points by passing to their Taniwha, who throws the Ki at the Tupu. If the Ki hits the Tupu, then the points are banked. Add a rule that points will reset (excluding points in the bank) if the Ki hits the ground, to encourage banking the points at appropriate times.
Set up the zones for Ki O Rahi as shown in the below picture. Split the class into 3 teams with one team starting on attack, one starting on defence and one watching. The team that is on offence must have the ball. The first thing they must do is to tag as many Pou as they can with the ball, thus collecting points. To bank the points, players must pass the Ki into their Taniwha, who stand in the Te Roto zone. The Taniwha throw the Ki at the Tupu, banking points if they hit it. Start with 2 defenders who are only allowed in the outer zone, and add 2 new defenders for every 3 passes made by the attacking team. Select 1 defender who will join as Rahi (the blocker), who stands in the Pawero zone and attempts to block the Ki when the Taniwha throw it at the Tupu. Rotate the teams so that everybody gets an opportunity to attack, defend and watch.